About Me

Computer science student and aspiring software engineer passionate about making ideas come to life. I spend most of my time coding in Java, Python, and JavaScript, with a focus on full stack development and cloud technologies. I enjoy taking on complex problems and working on projects that address real-world problems while continuously learning new technologies and frameworks. Always looking for opportunities to grow as a developer!

Background

  • Technologies
    React, Node.js, MongoDB, Tailwind CSS, AWS, Azure, Git, Linux
  • Languages
    JavaScript, TypeScript, Java, Python, HTML, CSS, SQL, Kotlin
  • Certifications
    AWS Certified Cloud Practitioner
  • Software Engineer Intern
    FloQast (June 2025 - August 2025)
    • Delivered customer-facing features for a SaaS platform serving accounting teams through agile development practices including Jira sprint planning, daily stand-ups, and collaborative code reviews
    • Implemented full-stack functionality using responsive React components and RESTful API endpoints to streamline accounting workflows, improving data processing efficiency
    • Performed code reviews, automated testing, and deployment across multiple environments using Git and CI/CD pipelines, ensuring high code quality and reliable deployments
    • Collaborated with a 4-person intern team to build a data management interface with dynamic filtering and real-time updates to streamline accounting processes, reducing data lookup time by 28%
  • Bachelor of Science in Computer Science
    Virginia Tech (August 2022 - May 2026)
    • Relevant Coursework: Data Structures and Algorithms, Software Design, Computer Systems, Artificial Intelligence, Mobile Software Development
    • Dean's List: Spring 2025
    • Activities: Data Structures and Algorithms Club, Vietnamese Student Association

My Projects

2048

Custom 2048 puzzle game adapted with a modern UI

  • Developed using JavaScript, React, CSS, and HTML
  • Implemented tile merging algorithms and smooth CSS transitions
  • Developed comprehensive game state management for score tracking and win conditions

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Disaster Map App

Real-time natural disaster visualization using NASA's EONET API

  • Built using JavaScript, React, CSS, Google Maps API, and NASA's Earth Observing System data
  • Implemented intelligent marker clustering and geographic filtering for optimal performance
  • Created draggable filter interface with modern design and real-time disaster tracking

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Tetris

Interactive Tetris game with collision detection

  • Developed using TypeScript, React, HTML5 Canvas, and Tailwind CSS
  • Added real-time collision detection and dynamic line-clearing mechanics
  • Created structured object-oriented design for shape rotation and game logic

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Contact Me

(703) 996-6036